Evolution and the theory of games, spring 2013

Last modified by priklopi@helsinki_fi on 2024/03/27 10:17

Evolution and the theory of games, spring 2013

A game is a mathematical model of a situation of conflict of interests in which the optimal strategy for one player not only depends on his own decisions but also on the decisions of his opponents. The course is an introduction to game theory with emphasis on applications in evolutionary and behavioural biology.

Lecturer

PhD Tadeas Priklopil

Scope

10 cu.

Type

Advanced studies

Lectures

Weeks 3-9 and 11-18, Monday 14-16 and Wednesday 14-16 in room C122. Two hours of exercise classes per week.

Easter holiday 28.3.-3.4.

Exams

Exam date: 14th of May at 14.00 in room B322. (Notice the change of the room!) 

Bibliography

Lecture notes are available in pdf version below.

Exercise groups

Group

Day

Time

Place

Instructor

1.

Thursday

10-12

C122

Tadeas Priklopil

 


Feedback

Below you will find a link to a feedback page, where you can express (anonymously) your thoughts about the course. In particular, it would be interesting to know whether some topics dealt in the course were too superficial/too detailed, or whether you have suggestions for future topics, or whether the course material should be improved (and if so, in which way), or etc.. ALL COMMENTS ARE WELCOME!

Link to the feedback page   (note that the textbox can be enlarged by dragging the bottom right corner)

Lecture notes and topics:

Lecture notes (latest update 27.4.): Evolution and the theory of games

 

 

lecture topics - period III

exercises

solutions

week 3

16.1. An introduction

 

 

week 4

21.1. Dominated strategies, mixed strategies

 

 

week 5

28.1. More solution concepts, Nash equilibrium

 

30.1. Nash existence theorem, Bishop-Cannings theorem

 

 

week 6

4.2. Evolutionary stable strategies

 

6.2. ESS + propositions

 

 

week 7

11.2. The evolution of sex the ratio

 

13.2. Infinite strategic form + War of attrition

 

 

week 8

18.2. War of attrition and Hawk-Dove game; Asymmetric games

No Exercises

 

 

20.2. Asymmetric games, examples

 

 

week 9

25.2. Lecture cancelled

 

27.2. Recapitulation + games

 

 

 

 

 

 

 

 

 

 

 

week 10 - no lectures

 

 

 

lecture topics - period IV

exercises

solutions

week 11

11.3. Public good game + iterated games

 

 

 

13.3. Iterated games, examples

No exercises

 

week 12

18.3. Iterated games, formal description + properties

 

 

 

20.3. Iterated games, formal description + properties  CONTINUES

week 13

25.3. Iterated games - theorems 

 

 

 

27.3. Subgame perfection

no exercises (Easter holiday)

 

week 14

1.4. No lecture (Easter holiday)

 

 

 

3.4. No lecture (Easter holiday)

 

 

week 16

8.4. Subgame perfection and other NE refinements

 

 

 

10.4. Trembling-hand Perfect NE, IPD with mistakes 

week 17

15.4. IPD with mistakes, Signalling games

 

 

 

17.4. Signalling games, Multi-stage games

week 18

22.4. Signalling games, Multi-stage games

 

 

 

24.4. Recap + IPD tournament (Tournament instructions)

 

 

 

Material on the web:

VirtualLabs

GameTheory.Net